![]() You will be nowhere near as powerful as specializing in one or the other. In my opinion, making a hybrid melee and sniper build is a terrible idea. That's are how I build melee and sniper zer0s. You could also put them in resurgence, or throw them anywhere. I might max out innervate, and stick the rest into velocity for second winds. The final 4 points are for whatever you wish to use them for. Grab death blossom, and fast hands at the top. This is what I prefer to do for the damage. You want your shields down for roid damage from melee shields. DO NOT skill grim for any reason if you want to melee. 4 points in resurgence is all that you will ever need. The additional melee damage from iron hand is negligible (due to where it lies on the damage formula) and the extra health can make it harder to health gate. I prefer iron hand as I don't shoot too much. You can either choose Iron Hand or be like water. ![]() Exploiting all my skills and their synergies is perfect for me with general mobbing and non raidbosses) I cap off the build with Critical Ascension (I generally don't find that I need many stacks unless I'm killing raid bosses. ![]() ![]() You can exercise your preference depending on the guns you use between one shot one kill, kill cofirmed, velocity, or precision. Some people like precision (helps with the skull masher or if you dabble in sandhawks as it tightens their shot spreads). As a sniper, at one with the gun is too good. You can always drop one shot one kill, or kill confirmed for it. This is what I prefer at 72 (I favor pimpernels):Īrguments can be made for having vel0city, but I don't like that skill because it messes with the pimpernel projectiles, and even the lyuda projectiles. Starting at 58, I begin to fill out the green tree. I retake killing blow (good utility for finishing off low health enemies and bosses), grim (massive dps boost due to cooldown reduction, and some defense), follow through (massive dps boost and helps to keep other dps skills like rising shot and killer up for even more dps). I will start with sniper:Īmbush is great in combination with deception and b0re for massive damage.Īl level 42, I will reskill to the following:ĭeath blossom becomes a massive DPS boost. From this point on my builds will diverge. (I find levelling as pure melee to be inefficient). I will always level any Zer0 this way for the first 31 levels. I will grab killing blow, grim and follow through. With it, you can decimate enemies, certain bosses, and even get seconds winds easier if you aim correctly and wait for the precise moment. It is the most powerful and most gamechanging skill for how early it can be acquired. I will use different skill builds for certain raid bosses): In essence this is how I build my sniper Zer0s (mainly for general purpose mobbing. An endgame Zer0 without these skills is a subpar Zer0.Įither a good Sniper or a good Melee build will always max the central blue cunning tree.īoth build will always build to have b0re in the green tree. It is perfectly viable to level as a pure melee, but definitely not as efficient.Įither way, there are some must have skills regardless of whichever type of Zer0 you are building:ĭeathmark, Death Blossom, and B0re. Furthermore, and this is purely my opinion, melee is not worth playing before lvl 31 (the fastest that you can unlock many must fall in the melee tree). Points are too limited and these builds are highly specialized (especially melee, which requires specific gear). As a very experienced Zer0 player (who plays Zer0 almost exclusively), I can tell you that mixing both leads to a less effective and optimal Zer0.
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